使用可序列化类保存配置,并且将可序列化类保存成Unity的自定义文件(.asset),然后配置自定义文件(.asset)。 [Serializable][CreateAssetMenu(menuName "ScriptableOject/BuildConfig")]public class BuildC…
AssetStudio 常见问题解决方案 AssetStudio AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles. 项目地址: https://gitcode.com/gh_mirrors/as/AssetStudio
项目基础介绍
AssetStudio 是一个用于探索、提取和导出 Unity 引擎中…
AssetStudio 下载及安装教程 AssetStudio AssetStudio is an independent tool for exploring, extracting and exporting assets. 项目地址: https://gitcode.com/gh_mirrors/ass/AssetStudio
1、项目介绍
AssetStudio 是一个独立的工具,用于探索、提取和导…
AssetStudio 安装和配置指南 AssetStudio AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles. 项目地址: https://gitcode.com/gh_mirrors/as/AssetStudio
1. 项目基础介绍和主要编程语言
项目基础介绍
AssetStudio 是一个用于…